using UnityEngine; using System.Collections; public class On_Contact_Swap : MonoBehaviour { public GameObject Swaper; void OnCollisionEnter (Collision col){ Instantiate (Swaper,gameObject.transform.position,gameObject.transform.rotation); Destroy(gameObject); } public void Trigger_Action(){ Instantiate (Swaper,gameObject.transform.position,gameObject.transform.rotation); Destroy(gameObject); } }